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During
the tournament, one table will be designated
as the "Head" table. The "Head"
table controls the pace of the game. The
game begins when the "Head" table
starts to roll and the air horn is blown.
One player from each table starts the game
by trying to roll "ones" with
the 3 dice. Always take your roll using
3 dice. If one of the dice shows the number
currently "up", tally 1 point.
If two of the dice show the number currently
"up", tally 2 points.
When
one team at the "Head" table scores
21 points, or gets a BUNKO, the Scorekeeper
rings the bell and the air horn will blow,
which signals the end of the round for ALL
tables. Players at the secondary tables
who are in the middle of their turn may
finish their turn and add those points to
their score. The team with the highest score
at each table at that time wins the round.
(Remember, all players continue to roll
and score until the bell is rung, even if
their team has already reached 21 points).
Rolling
three of a kind of the same number of the
round you are in is a BUNKO. For example,
rolling three "fours" in Round
4 or three "sixes" in Round 6
is a BUNKO. The player must call out "
BUNKO " to receive 21 points for the
temporary team score on the tally pad. IMPORTANT:
Only the player who rolls the BUNKO gets
one BUNKO point on her individual score
sheet.
Rolling
three of a kind other than the number of
the round you are in is worth 5 points for
the temporary team score on the tally pad.
For example, rolling three "sixes"
in Round 4 is worth 5 points. A player continues
rolling until no points are rolled.
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